Thought Oblivion was “too hard” back in 2009 & traded it in for Demon’s Souls.

Still grieving API price hikes killing 3rd party social media apps.

Only listens to bangers.

I orchestrate player-focused campaigns, connect communities & build programs from the ground up.




Experience | 10+ years in total

*Click on a role to see more.

The Soul Stand | Present

Co-Founder, Marketing Director

Vendetta | 1 year

Marketing Lead

Private Division | 1 year

Social Media Lead

Electronic Arts | Short-Term Contract, 12 months

Global Community Manager, Action Adventure

Super Evil Megacorp | 1 year

Community Growth & Influencer Marketing Manager

Electronic Arts | 1 year

Challenge Operations Manager, Sims Competitive Entertainment